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If the player defeats Mortus and the Kreeps he summons quickly enough to drain the liquid and save Alissa, an ending occurs where Alissa comes to the real world with Sketch. At the end of the game, Alissa attempts to defuse a nuke, when Mortus comes into the comic and throws her into the chamber, which starts to fill up with liquid. It is up to Sketch to stop Mortus' evil plans and find a way out of this comic world. Ignoring Sketch's protests, Alissa sends him on his mission, keeping in touch with instructions and hints via radio. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is 'the chosen one' who came to save their post-apocalyptic world from the evil of Mortus and the alien invaders. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him. In this instant, the main villain of Comix Zone - a powerful mutant named Mortus - manages to escape the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. Sketch Turner, a 'starving artist' and freelance rock musician living in New York City, is working on his newest comic book, named the 'Comix Zone.' Comix Zone is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's (oddly vivid) dreams and nightmares. The video was made in 1992, displaying the animation of how the gameplay and the comic book elements would blend in. The concept for game originated from a Commodore Amiga demo video animated by Peter Morawiec titled 'Joe Pencil Trapped In The Comix Zone'.
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This style had been used in video games previously, for example Ocean Software's Batman: The Caped Crusader in 1988, but Comix Zone stretched the idea to such an extent that Sega applied for and were granted a patent for a 'Videogame system for creating a simulated comic book game'. An unusual feature of the game is that it is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites and backgrounds possessing the bright colours and dynamic drawing style favoured by superhero comics.
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Ĭomix Zone is a 1995 arcade-style beat 'em up video game, originally released as a Sega Genesis exclusive. Peter Morawiec, Adrian Stephens, Kunitake Aoki. Unfortunately, this game is currently available only in this version. If you think that the game in your browser does not behave as it should, try to choose another online emulator from this table.
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